Video games have taken the world by storm. A once fledgling industry consisting of visionaries living in their tiny offices and sleeping on floors now casts its shadow over the entire entertainment landscape.
This may have come as a shock to some. But to others all the signs throughout the years pointed to a massive shift in consumer behavior.
Today, the TV and Hollywood industries are struggling to stay relevant, while video game industry statistics show nothing but continued growth and expansion.
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• More than 57% of all game developers reside in the US.
• Revenue from Free to Play games amounts to over 85% of all game revenue.
• Global Esports industry is growing at the rate of 30% year-over-year.
• There are over 2.2 billion mobile gamers.
• Over 66% of console gamers prefer physical discs to digital download games.
In 2015 annual gross-gaming yield for the online bingo industry from UK customers along £128.64 million, or 3% of the entire online gambling market share. In 2015 annual gross-gaming yield for.
The video game industry is constantly evolving and inspiring innovation. From simple one-time purchases and single player experiences to full-priced and free-to-play games, the gaming industry has been completely reshaped throughout the last decade.
(Game Developers Conference)
(Game Developers Conference)
(The Entertainment Software Association)
(The Entertainment Software Association)
(Game Developers Conference)
(EY)
(EY)
(Clairfield International)
(Copia Institute)
(PC Gamer)
To most people, the idea of a career in gaming has long sounded like nothing more than a childish fantasy. However, a growing number of gamers are turning virtual fun into fortunes.
Some of the most successful ones have even acquired celebrity status, especially in Asia. Video game popularity has soared to unprecedented heights and major Esports events are drawing far larger audiences than NBA finals and other big sports events, while the money from sponsors and advertising keeps rolling in.
(Esports Earnings)
(PR Newswire)
(University Professional and Continuing Education Association)
(Esports Earnings)
(Newzoo)
PCs are jokingly referred to as the “master race”. The term refers to the supposed superiority of the PC platform in the world of gaming.
And although nothing can match PCs in pure power, consoles have steadily and slowly eroded the dominance of this once undisputed force.
(Statista)
(GlobalWebIndex)
(Clairfield International)
(MarketWatch)
(Game Developers Conference)
Virtual and augmented reality are gaming’s next frontier. The level of immersion and the pure sense of awe can’t be matched by any other gaming platform.
That’s why many believe that these systems are certain to depose all others in the near future.
(GlobalWebIndex)
(Fortune Business Insights)
(Perkins Coie, XR Association)
(L.E.K. Consulting)
(Newzoo)
The way mobile games exploded onto the scene is unlike anything we’ve seen so far. Smartphones are now so powerful and universally used that mobile gaming is becoming the central focus of the biggest AAA gaming companies.
(Hybridan)
(Liftoff)
(Liftoff)
(Plinq)
(Plinq)
In the past two decades, the video gaming console market has been defined by an ongoing power struggle between three major companies: Sony, Nintendo and Microsoft.
From one generation of hardware to another, these giants battled for every single percentage point of the video game market share. But it has never been less obvious who the frontrunner is.
This is due to the shift in focus towards paid subscription models similar to Netflix rather than on pure console sales.
(Nielsen Holdings)
(Emirates NBD)
(Mobvista)
(Game Developers Conference)
(Sony)
Very much so. Video game sales statistics show that gaming industry revenue dwarfs all other entertainment industries combined.
For instance, the global box office revenue in 2018 amounted to $41.7 billion, while the gaming market generated $151.2 billion.
People have been enjoying games all over the world for quite some time. Video game player statistics reveal that a significant percentage continue to enjoy them well into adulthood.
The average age of a gamer is now 35, with almost 75% of all gamers being 18 years or older.
While video game industry growth statistics point to record breaking revenues, the reality is that only a fifth of all game titles achieve profitability, and less than 5% of all games that go into production turn a profit.
Video games demographics have long painted a picture of a strictly male-dominated hobby. But the percentage of female gamers has risen steadily throughout the years.
In 2006, females accounted for 38% of all gamers. That figure is now rising above 46% and shrinking the gender gap.
The number of people playing video games rose from 1.84 billion in 2014 to well over 2.5 billion in 2020.
If the current projections and video game industry statistics are accurate, that number will grow by an additional 200 million people by the end of 2021.
EY
Newzoo
Hybridan
Plinq
Nielsen Holdings